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Close combat gateway to caen mods

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Gerwin79: Sounds like a good recommendation.Ĭlose combat 1 seemed really primitive, CC2 was a great achievement in game development, CC3 took it a little further and allowed for larger teams. Besides that it depends on what part of WW2 is featured in each game, but the games are moddable to such an extend that you can convert any of those games to another subject. Some things improve (especially things that do not involve the core game), while some other small things get a bit worse (girly soldier behaviour in the matrix releases, where they forget the order you gave them + mistakes in the heightmaps thus lines of fire). AFAIK There is no real change in the core game since CC3. But note this contrary to expectations things don't gradually improve. Then after CC3 you might think things improve gradually with each release: CC4 and CC5 and the Matrix games rehashes: CC3-COI, CC4-WAR, CC5-TLD, CC(2)-LSA, CC-PitF, CC-GWtC. My answer is Close Combat III though.Ĭlose combat 1 seemed really primitive, CC2 was a great achievement in game development, CC3 took it a little further and allowed for larger teams. To really say which one, I should have tried them all, but I haven't.